

Why is this important, you may ask? Well, included with the denizens of the space ships you were exploring were Chaos Androids. Space Crusade is considered a Warhammer 40K game. GW supported both titles with articles in White Dwarf and “Advanced” versions that could be played standalone or in conjunction. Both games were released by MB and were very popular. Heroquest was released in 1989 to the enjoyment of many a school kid, and Space Crusade (Also know as Star Quest in some countries) was released a year later. So much so that they teamed up with Games Workshop to produce to two games inspired by the Warhammer and Warhammer 40,000 universes. Games publisher Milton Bradley was paying attention. In 1990, GW was surfing the rising wave of popularity for its games. White Dwarf published several Necron related articles including an army list, painting guides, and chapter approved.īut was this the first time the deadly machines had shown up? Maybe not. Only two units were available in the beginning - Necron Warrior and Necron Scarab, but this was expanded over the following months with the Necron Lord and Necron Destroyer.

Regardless, the Necron race entered Warhammer 40K canon in White Dwarf 217 (Jan 1998) as Necron Raiders. RELATED: Games Workshop Backtracks on Indomitus "Limited Availability" The singular mission to wipe out humanity certainly fits and the now-iconic exoskeletons roaming the battlefield could be more than just a coincidence. The influence behind the Necron race could be attributed to the Terminator. The introduction of Necrons to the Warhammer 40,000 universe is a little murky and it just goes to show that there is much that we don’t know yet. We took a look at the Space Marines last week, so it’s only fair! Warhammer 40,000 9th Edition and the Indomitus launch box are nearly upon us, and what better way to get ready than to learn about one half of the contents: The Necrons.
